LOL測試服改動:蓋倫全部改動回調,安妮技能改動出爐
英雄改動
厄薩斯
基礎生命值由550>>>580
蓋倫
之前改動全部撤銷
原因:太OP活不過測試服
姬雅娜
基礎傷害由70/90/110/130/150>>>60/80/100/120/140
雷茲
法術湧動(E):(回調)
基礎傷害由70/90/110/130/150>>>60/80/100/120/140
安妮
熔岩護盾(E):
【新增】啟動技能時會獲得50%的移速加成,並且在1.5s內縮減。
傷害減免百分比由16/22/28/34/40>>>8/11/14/17/20
【移除】泰貝爾能獲得該技能的加成
冷卻時間由10s>>>16s
泰貝爾之怒(R):
啟動時造成的基礎傷害由150/275/400>>>160/285/410
傷害的AP加成由65%>>>75%
泰貝爾只有當安妮陣亡時才會暴怒,其他時候都不會了。
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Looking at 9.15 things landed pretty much as expected. We don't have any significant followup planned yet for champs changed that patch as a result. For 9.16 we'll be keeping an eye on Yuumi, Irelia, Karma and Ezreal as all potentially too dominant, especially in a pro play context. Only specific change we're testing for 9.16 so far though is a nerf to jungle Sylas where his Q2 damage will also be reduced against monsters, not just minions. That's aimed at reducing the extra value he gets from being a strong flex pick, hope being that trimming that down will let us leave more power in him in other ways.
How we think about maintaining multiple versions of a feature
Given recent discussion around the Legacy Cursor I figured a bit of visibility into our thought process when it comes to offering multiple different versions of a feature might be of interest. Before diving into that though, for anyone who's missed it the option to use the Legacy Cursor's back in again.